The game involves one or two ghost-busters
who can suck monsters, ghosts, aliens and various other oddball characters into
vacuum-cleaner-like devices and spit them back as bouncing/rolling balls.
Expelled enemies function as projectiles that can damage and kill other
opponents on the screen when colliding with them. The game's looks are
reminiscent of Pang. Throughout the game, the player/s can collect letters of
the alphabet found in randomly appearing bubbles in order to gradually spell
the word "TUMBLEPOP", the progress of which is permanently displayed
at the bottom of the screen. When completed, players are transported to a bonus
level which gives them the opportunity to obtain higher scores and an extra
live, although this level is strictly timed. The word goes back to default
after completion.
In
the original arcade version, the protagonists work their way through stages set
in different parts of the world, each with their own enemies and at least one
boss, as listed below: Post By Sami khan.
Moscow, which is a circus-like stage,
enemies being clowns, invisible conjurers, fire spitters ; the boss is a giant
clown held by balloons who juggles with bombs.
Egypt: near the pyramids in the desert, the
enemies include fire spitters and mummies; the boss is a giant genie who spits
fireballs.
Paris: near the Arch of Triumph, all the
enemies are robots; the boss is a big flying robot that sends out flying hands.
New York City: near the Statue of Liberty
and the World Trade Center, the enemies are pumpkin-headed zombies and
octopuses; the boss is a giant octopus.
Rio de Janeiro: near the Statue of Christ
the Redeemer: with several fire monsters; the boss is a dragon made out of
fire.
Antarctica: populated by snowmen, snowmen
armed with shovels, and hairy monsters; the boss is a giant snowman wearing a
bucket on its head.
Australia; it has carnivorous plants,
cavemen and snowmen made out of mud; the boss is a giant two-headed carnivorous
plant.
Japan: near Mount Fuji with yureis, kappas
and skeletons; the boss is a giant pile of daruma dolls.
Space: Greys, spacemen with blaster guns.
The boss is a flying robot that looks like the Flatwoods monster.
Moon: all the bosses from the previous
worlds must be fought again. The final boss is a cyborg mad scientist
controlling a giant robot.
The
player/s has to complete every level within a specific period of time before
exceeding an invisible timer. If the players do not manage to eliminate all the
monsters in time, a Dracula-like beast appears and approaches them with a
sinister laugh. If the beast manages to touch a player before he/she eliminates
all the monsters, the player suffers an instant loss of a life. This also
counts in the Boss levels.
OS Windows XP SP2/Vista/7
CPU 1.0GHz
RAM 512MB
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